The most useful techniques I learned this month are probably the use of the MILA material and advanced knowledge of the hypershade. Before this class, I was mostly using MIA materials for my textures, with minimal, if any, hypershade node editing. After this class, I'm confident in my abilities to use the hypershade (and with minimal to no crashing too).
Warm Light Layer
Key Light Layer
Master Layer (Key, Warm, IBL)
Over the course of this class I made my own little experimental scene to test out materials, different bumps, and mess with settings overall to see what I could do.
Test Scene
This is my tester scene. I'll be making changes to it, such as adding different materials, bumps, and props, but its a nice little start to an exploration in texturing.
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